Exercise
https://texercises.raemilab.ch/exercise/initial-speed-for-basketball-throw/
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The following quantities appear in the problem: Zeit \(t\) / Kraft \(F\) / Geschwindigkeit \(v\) / Strecke \(s\) / Beschleunigung \(a\) / Winkel \(\theta\) /
The following formulas must be used to solve the exercise: \(s = \dfrac{1}{2}at^2+v_0 t \quad \) \(s = vt \quad \) \(F_x = F \cos\alpha \quad F_y = F \sin\alpha \quad \)
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Exercise:
A basketball leaves a player's hands at a height of haO above the floor. The basket is hbO above the floor. The player likes to shoot the ball at a alO angle. If the shot is made from a horizontal distance of sxO and must be accurat to pmtolO horizontally what is the range of initial speeds allowed to make the basket?

Solution:
The minimal and maximal allowed horizontal distances are s_xmin saF sx - tol sa s_xmax sbF sx + tol sb The ball is glqq goodgrqq if it is thrown within this distance range sa dots sb. Two s determine each motion of a thrown object: h fracgt^+v_y t fracgt^ + v_ sinalpha t s_x v_x t v_ cosalpha t Since we do neither know the duration t of the throw nor the initial velocity v_ we can't work with only one of them. Eliminating the time t which is not explicitly of erest by subsituting it in one with the expression obtained from the other we up with: h fracgt^ + v_ sinalpha t fracgleftfracs_xv_xright^ + v_ sinalpha leftfracs_xv_xright fracgleftfracs_xv_ cosalpharight^ + v_ sinalpha leftfracs_xv_ cosalpharight fracg fracs_x^v_^cos^alpha + s_xtanalpha Solved for the initial speed v_ we get: v_ sqrtfracgs_x^cos^alphafracs_x tanalpha - h where h is the height difference between the basket and the release po Delta h hF hb - ha h For the minimal and maximal distance this gives Geg h_a ha h_b hb alpha al s_x sx Delta s_x tol GesMinimum initial speedv_minsimeterpersecond GesMaximum initial speedv_maxsimeterpersecond v_min sqrtfracg s_xmin^ cosleftalpharight^ lefts_xmin tanleftalpharight - Delta hright sqrtfracg leftsaFright^ cosleftalpharight^ leftleftsaFright tanleftalpharight - hFright sqrtfracncg leftsx - tolright^ cosleftalright^ leftleftsx - tolright tanleftalright - lefthb - harightright va approx vaP v_max sqrtfracg s_xmax^ cosleftalpharight^ lefts_xmax tanleftalpharight - Delta hright sqrtfracg leftsbFright^ cosleftalpharight^ leftleftsbFright tanleftalpharight - hFright sqrtfracncg leftsx + tolright^ cosleftalright^ leftleftsx + tolright tanleftalright - lefthb - harightright vb approx vbP v_min vaF vaP v_max vbF vbP The basketball player has to shoot the ball within a speed range of va dots vb.
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Exercise:
A basketball leaves a player's hands at a height of haO above the floor. The basket is hbO above the floor. The player likes to shoot the ball at a alO angle. If the shot is made from a horizontal distance of sxO and must be accurat to pmtolO horizontally what is the range of initial speeds allowed to make the basket?

Solution:
The minimal and maximal allowed horizontal distances are s_xmin saF sx - tol sa s_xmax sbF sx + tol sb The ball is glqq goodgrqq if it is thrown within this distance range sa dots sb. Two s determine each motion of a thrown object: h fracgt^+v_y t fracgt^ + v_ sinalpha t s_x v_x t v_ cosalpha t Since we do neither know the duration t of the throw nor the initial velocity v_ we can't work with only one of them. Eliminating the time t which is not explicitly of erest by subsituting it in one with the expression obtained from the other we up with: h fracgt^ + v_ sinalpha t fracgleftfracs_xv_xright^ + v_ sinalpha leftfracs_xv_xright fracgleftfracs_xv_ cosalpharight^ + v_ sinalpha leftfracs_xv_ cosalpharight fracg fracs_x^v_^cos^alpha + s_xtanalpha Solved for the initial speed v_ we get: v_ sqrtfracgs_x^cos^alphafracs_x tanalpha - h where h is the height difference between the basket and the release po Delta h hF hb - ha h For the minimal and maximal distance this gives Geg h_a ha h_b hb alpha al s_x sx Delta s_x tol GesMinimum initial speedv_minsimeterpersecond GesMaximum initial speedv_maxsimeterpersecond v_min sqrtfracg s_xmin^ cosleftalpharight^ lefts_xmin tanleftalpharight - Delta hright sqrtfracg leftsaFright^ cosleftalpharight^ leftleftsaFright tanleftalpharight - hFright sqrtfracncg leftsx - tolright^ cosleftalright^ leftleftsx - tolright tanleftalright - lefthb - harightright va approx vaP v_max sqrtfracg s_xmax^ cosleftalpharight^ lefts_xmax tanleftalpharight - Delta hright sqrtfracg leftsbFright^ cosleftalpharight^ leftleftsbFright tanleftalpharight - hFright sqrtfracncg leftsx + tolright^ cosleftalright^ leftleftsx + tolright tanleftalright - lefthb - harightright vb approx vbP v_min vaF vaP v_max vbF vbP The basketball player has to shoot the ball within a speed range of va dots vb.
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Topic
Tags
basketball, free, freier fall, kinematics, mechanics, physics, throw, trajectory
Difficulty
(4, default)
Points
3 (default)
Language
ENG (English)
Type
Calculative / Quantity
Decoration
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